Career Info http://urcareerinfo.posterous.com Most recent posts at Career Info posterous.com Tue, 26 Feb 2013 22:09:00 -0800 Game Design and its common mistakes http://urcareerinfo.posterous.com/game-design-and-its-common-mistakes http://urcareerinfo.posterous.com/game-design-and-its-common-mistakes

Gaming has become a very important source of entertainment and adventure in everyone’s life. A little study of game design, markets and gamers can form a base for a good game. Gaming is a combination of creativity and imagination; it should keep the interest of the gamer going till the end. The main purpose of a game designer is to create and develop such a game which has minimum mistakes and is able to attract crowd of all age groups.

Some of the most common mistakes that are seen in today’s gaming world are:

1.    Making the gamer do unnecessary work: one of the mistakes is that as the computer is able to automate many of the book keeping tasks of the player which could be irritating after a while. It’s more irritating when the computer doesn’t automate the tasks which it should.

2.    Forcing the gamers hand too much: this is a mistake made often in the adventurous and strategy games. There is fun in the strategy games specially when its multiplayer, but use of lot of keys at once could be hectic and may lead to the downfall of the game. A lot depends on keys in such games; hence it is counted as a mistake.

3.    Too much of experimenting: sometimes in the process of doing something fresh and different, the game designer end up creating a mess of the game. The expectations of the gamers rise high as they see variety in the market, but once the game comes in the stores everything changes. It can be done well; it takes a light touch, skilled designer and a good study of game design along with a perfect presentation of the game.

4.    Spawning enemies: this is considered as the worst mistake ever of the game designer. A gamer wants something new and different every time he comes across an enemy. The thinking of every gamer is that he expects a tough and intelligent enemy all the time. Spawning enemy is a big mistake which game designers should avoid. This kills the interest of the game as the gamer knows everything about the game. There is nothing new that separates the game from other games.

Avoiding these common mistakes, knowledge and study of game design could be very helpful in designing an attractive game. They may look good initially but during the later stages irritates and kills the interest of the gamer. It is important that game developers realize these flaws since they are very obvious and many hardcore gamers have been grieving about them from long. Rather than simply killing the gaming experience, why not work on the flaws and make the game interesting? Although many new games have been working on these flaws and have come up with much better concepts and designs. It high-time all developers take heed and work towards formulating perfect games.

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